Carlos Cenoz
Pamplona 1978.

Carlos has estudied drawing and painting and been licencied as Technical in Plastics Arts in the Art School of Pamplona.

Early he was work as graphic designier, and Illustrator, for Alfaro and Berango and after as Art Director in Doña Remedios Comunicación etc...
After 12 years working in the advertaisment world he decided to focus on his real passion work only as illustrator.

Actually he is working maiking fantasy art for the firms Mogoose publishing UK and Sigil Entertaiment USA. He works in publishing world too, illustration for novels projects, one of them for the film producer and novelist Jose Luis Alemán, developing serveral comic projects as visual developer in Malakistan Republic, and has develope and finish his first personal comic project “the power of Agartha” now sale in Amazon.

He has been selected as one of the 40 best character designiers in the 8 position in the website creativepool.com 2017

First prize in audiovisual creativity in the Encuentros Navarra contest in two time in 2002 and 2006.

As artist he has take part in some other art events making wall paintings and exhibitions in Spain and other countries.




THE POWER OF AGARTHA


After many time I finished my first comic book. I had wok in other comic projects but this is my own.
I worked on It in my free time so after all this time finish just It is a succes for me.
Its an adventure history about the chasing of a mistyc power object, the Alexander the Great helmet, that gives invulnabitity powers to the one Who bear.
You can buy It in spanish and English versión in Amazon and in this microsite I made.

:: TO THE MICROSITE SHOP MAKE KILCK HERE



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MODELING DAVID



As illustrator I always try to improve my skills. Now Im starting with the 3d programs, Maya and zbrush.
As a friend told me onece, the best option to learn is developing an proyect.
Some time ago I made the design of one character based in the David. Now I used it to made it in 3d and make a little animated video too and introduce it.



I modeled the sculpture and later apply them the cloths, hair etc...
At end I puted it in to a scene and animated it.
Its only a sketch of how can I work with this programs.


:: You can see the video I make click over this sentence

---- Texto en Español ----------------------------------------------------------------------------------------------

Como ilustrador siempre trato de mejorar mis habilidades. Ahora estoy empezando con los programas 3d, maya y zbrush.
Como un amigo me dijo una vez, la mejor opción para aprender es desarrollar un proyecto. Hace un tiempo realicé el diseño de un personaje basado en el David.




Ahora lo uso para hacerlo en 3D y un pequeño video animado para presentarlo. Modelé la escultura y luego les puse las telas, el pelo, etc. Al final lo puse en una escena y lo animé. Es solo un esbozo de cómo se puede trabajar con estos programas


:: Puedes ver el video haciendo click sobre esta frase

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Carlos Cenoz (DINO) / www.thefunkingcharlie.com / charlie@thefunkingcharlie.com/ telf: +34 629955214 /